There’re the obvious improvements that come from greater resolutions, with Dark Souls II PC offering a far clearer image than its console counterpart. The game features Xbox 360 button prompts regardless of whether you play with pad or keys, and this can cause numerous memory jogging trips to your control options as you start out if you’re unwilling to wrap your hands round a controller.Īnyway, visuals. Honestly, though, you’ll probably want to whack in a controller anyway. Some commands let you can choose the exact button you want to have activate the action, but others force a list of potential inputs upon you, often button combos requiring some minor finger acrobatics, so they’re not absolutely tweak-able. Well, they had to throw out a quick pre-release patch that added the ability to scroll menus with the mouse wheel, but still…Īctually, while we’re talking controls and whatnot, it’s worth noting that you can only customise them to an extent. From the get-go Dark Souls II feels like a far superior PC port than Dark Souls I, showing that From Software are clearly more informed of the expectations of the platform. Unlike its predecessor, it does not require the help of a fan to have it run at a reasonable resolution and framerate Dark Souls II offers a host of resolution options and visual customisation off the bat, alongside customisable PC controls. This isn’t to say that Dark Souls II PC isn’t without improvements in the visuals department. Sadly, however, it does not restore those ambitious light and shadow concepts. After the post-release furore over Dark Souls II’s lighting engine – comparing the reveal footage to the final game shows a drastic reduction in the importance of the new torch mechanic in exploration – many people hoped that the PC version of Dark Souls II might capture the fidelity of that early footage. Only now, the grass moves quicker.Īnd by that I mean that Dark Souls II PC is the same game. Dark Souls II PC is the exact game that Mick slapped a big fat 10/10 on back in March, so if you want to find out what the core experience of Dark Souls II is like then by all means go and check out the console review – that in-depth analysis still stands. Death, death, death, success, death, death, annoyance, deep breath, death, success. Despite From Software’s punishing behemoth finding a new home on PC, nothing critical at all has changed since our Dark Souls II console review.
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